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A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.
Template parameters Parameter Description Type Status Title title Title of the video game String required Developer developer Developer of the game String required Publisher publisher Publisher, if applicable to translation/edition; omit if identical to developer String optional Platform platform Platform, if applicable to the reference. (If citing something that is the same across all ...
Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...
[[Category:Video game engine templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game engine templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates by company]] to the <includeonly> section at the bottom of that page. Otherwise, add.
Template: Art and video games. ... Download as PDF; Printable version Art and video games ... Video game art creation. Game art design
Navigational sidebar for video games topics Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status expanded expanded 1 The collapsed group to display expanded by default Example Platforms String optional The above documentation is transcluded from Template:Video games/doc. (edit | history) Editors can experiment in this ...
[[Category:Video game media templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game media templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.