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  2. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...

  3. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    An example table of contents of a GDD. A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.

  4. Computer simulation - Wikipedia

    en.wikipedia.org/wiki/Computer_simulation

    Computer simulation. Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict.

  5. Analytical engine - Wikipedia

    en.wikipedia.org/wiki/Analytical_Engine

    Category. v. t. e. The analytical engine was a proposed digital mechanical general-purpose computer designed by English mathematician and computer pioneer Charles Babbage. [ 2][ 3] It was first described in 1837 as the successor to Babbage's difference engine, which was a design for a simpler mechanical calculator. [ 4]

  6. von Neumann architecture - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_architecture

    A von Neumann architecture scheme. The von Neumann architecture —also known as the von Neumann model or Princeton architecture —is a computer architecture based on a 1945 description by John von Neumann, and by others, in the First Draft of a Report on the EDVAC. [1] The document describes a design architecture for an electronic digital ...

  7. History of general-purpose CPUs - Wikipedia

    en.wikipedia.org/wiki/History_of_general-purpose...

    Early 1980s–1990s: Lessons of RISC. In the early 1980s, researchers at UC Berkeley and IBM both discovered that most computer language compilers and interpreters used only a small subset of the instructions of complex instruction set computing (CISC). Much of the power of the CPU was being ignored in real-world use.

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. [1] [2]