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The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...
Navigational sidebar for video games topics Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status expanded expanded 1 The collapsed group to display expanded by default Example Platforms String optional The above documentation is transcluded from Template:Video games/doc. (edit | history) Editors can experiment in this ...
As a technical word, a glitch is the unexpected result of a malfunction, especially occurring in software, video games, images, videos, audio, and other digital artefacts. The term came to be associated with music in the mid 90s to describe a genre of experimental electronic music, glitch music. Shortly after, as VJs and other visual artists ...
MDA framework. In game design the Mechanics-Dynamics-Aesthetics ( MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used informally for many years to describe various aspects of games, but the MDA ...
It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates by company]] to the <includeonly> section at the bottom of that page. Otherwise, add.
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To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add. <noinclude>[[Category:Video game templates]]</noinclude>. to the end of the template code, making ...
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