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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of dialects of English - Wikipedia

    en.wikipedia.org/wiki/List_of_dialects_of_English

    The major native dialects of English are often divided by linguists into three general categories: the British Isles dialects, those of North America, and those of Australasia. [2] Dialects can be associated not only with place but also with particular social groups. Within a given English-speaking country, there is a form of the language ...

  4. Dictionary - Wikipedia

    en.wikipedia.org/wiki/Dictionary

    Langenscheidt dictionaries in various languages. A multi-volume Latin dictionary by Egidio Forcellini. Dictionary definition entries. A dictionary is a listing of lexemes from the lexicon of one or more specific languages, often arranged alphabetically (or by consonantal root for Semitic languages or radical and stroke for logographic languages ...

  5. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language.

  6. Valyrian languages - Wikipedia

    en.wikipedia.org/wiki/Valyrian_languages

    — High Valyrian, Game of Thrones, season 3, episode 4 In the world of A Song of Ice and Fire, High Valyrian occupies a cultural niche similar to that of Classical Latin in medieval Europe. The novels describe it as no longer being used as a language of everyday communication, but rather as a language of learning and education among the nobility of Essos and Westeros, with much literature and ...

  7. American English - Wikipedia

    en.wikipedia.org/wiki/American_English

    American English, sometimes called United States English or U.S. English, is the set of varieties of the English language native to the United States. English is the most widely spoken language in the United States; the de facto common language used in government, education and commerce; and an official language of most U.S. states (32 out of 50).

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Non-native speakers of the game's original language may have to wait for the translation of the game to their language. But most modern big-budget games take localization into account during the development process and the games are released in several different languages simultaneously. Localization is the process of translating the language ...

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker Language (GML) is GameMaker's scripting language. It is an imperative, dynamically typed language commonly likened to JavaScript and C-like languages. The language's default mode of operation on native platforms is via a stack machine; it can also be source-to-source compiled to C++ via LLVM for higher performance.