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  2. Entertainment Software Association - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    The Entertainment Software Association ( ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association ( IDSA) [1] and renamed on July 21, 2003. It is based in Washington, D.C. [2] [3] Most of the top publishers in the gaming world (or their American ...

  3. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the ...

  4. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Video game industry. The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.

  5. Why the video game industry feels smaller than ever - AOL

    www.aol.com/finance/why-video-game-industry...

    In 2023, the state of the video game market is, “big and getting bigger.” So why, from a player perspective, does it feel like the industry is… shrinking? Consolidation, game delays and ...

  6. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    As a result, the American video game industry created the Interactive Digital Software Association (now known as the Entertainment Software Association) in July 1994 to serve as an advocacy group for the industry, and subsequently formed the Entertainment Software Ratings Board (ESRB) to provide content ratings on video games sold at retail in ...

  7. The state of the video game industry today - AOL

    www.aol.com/2016/06/23/the-state-of-the-video...

    More people are playing video games than ever before. In just a few short years the gaming industry has changed dramatically and this may only be the start. The state of the video game industry today

  8. Video game industry layoffs are a collision of trends [Video]

    www.aol.com/finance/video-game-industry-layoffs...

    According to IDC, mobile game revenue shot up 32.8% to $99.9 billion in 2020, while digital PC and Mac game spending jumped 7.4% to 35.6 billion. Home console game spending, meanwhile, soared 33.9 ...

  9. International Game Developers Association - Wikipedia

    en.wikipedia.org/wiki/International_Game...

    The International Game Developers Association ( IGDA) is a nonprofit professional association [1] whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." [2] The IGDA is incorporated in the United States as a 501 (c) (6) nonprofit organisation.