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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender: Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library

  4. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Website. www .o3de .org. Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard, [5] contributed by Amazon Games.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...

  7. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D, Shadow Warrior, Blood, and more than a dozen other games in the mid- to late-1990s. Once considered the primary rival of John Carmack (later succeeded by Tim Sweeney ), [1] Silverman ...

  8. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D. It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2 .

  9. Category:Build (game engine) games - Wikipedia

    en.wikipedia.org/wiki/Category:Build_(game...

    Witchaven. Witchaven II: Blood Vengeance. WWII GI. Categories: Video games by game engine. Video games with 2.5D graphics. 3D Realms games. Sprite-based first-person shooters.

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