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  2. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge. [2] It was acquired by AppOnboard in June 2019. [3]

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    Game creation without programming languages. GDevelop aims to allow creators to create video games without any programming languages. They use these methods to allow this: Event-based logic. GDevelop's primary focus is to allow all users to create games without code or a programming language.

  4. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development could be broken down into these six steps, according to a different source: Content analysis. This is a form of brainstorming aimed at creating a list of suitable topics which fit with the theme of the game. Incubation. This involves subsequent reflection on the list of topics and the addition of new topics.

  5. Vassal (game engine) - Wikipedia

    en.wikipedia.org/wiki/Vassal_(game_engine)

    The Vassal Team. The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email ( PbeM ). It runs on all platforms, and is free, open-source software. [1] [2] For example, there is a Star Wars ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  7. AlphaGo - Wikipedia

    en.wikipedia.org/wiki/AlphaGo

    t. e. AlphaGo is a computer program that plays the board game Go. [1] It was developed by the London-based DeepMind Technologies, [2] an acquired subsidiary of Google. Subsequent versions of AlphaGo became increasingly powerful, including a version that competed under the name Master. [3] After retiring from competitive play, AlphaGo Master was ...

  8. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct Arcade (formerly known as Scirra Arcade) is a game portal for projects created in Construct 2 or 3. It was launched on November 23, 2011, along with update r69 of Construct 2. [44] It was later added to Construct 3 on r24. [45] On August 14, 2019, a new version of the arcade was released, with it being renamed to the Construct Arcade.

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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