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Elsagate. Elsagate thumbnails featured familiar children's characters doing inappropriate or disturbing things, shown directly or suggested. Examples included injections, mutilation, childbirth, urination, fellatio, and chemical burning. Elsagate ( portmanteau of Elsa and the -gate scandal suffix) is a controversy surrounding videos on YouTube ...
Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
GameBox 1.0 (2004) – Directed by David Hillenbrand & Scott Hillenbrand. A video game tester must fight to escape from a video game that has become all too real. Satan's Little Helper (2004) – Directed by Jeff Lieberman. A nine-year old gamer mistakes a costumed killer for a video game version of the Devil.
Direct-to-Video Sonic Underground: Sonic the Hedgehog by Sega: 1999 DIC Productions, L.P. and Les Studios Tex S.A.R.L. TF1 (France) Syndication (United States) Viva Piñata: Viva Piñata by Xbox Game Studios and Rare: 2006–2009 Bardel Entertainment, 4Kids Entertainment and Microsoft: 4Kids TV: Tak and the Power of Juju: Tak and the Power of ...
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...
Season 1 Episode 9: "Zipzap" (2022) – A ghost takes control of a video game. The Ghost and Molly McGee. Season 2 Episode 16: "Smile Valley Farm" (2023) – Scratch and the McGees get hooked on an online farming game. Season 2 Episode 18: "Game On" (2023) – Darryl tries to turn gaming into a school sport.
YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing and/or ...
e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...