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Starfield is an action role-playing video game. The player can switch between a first-person and third-person perspective at any time. The game features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems. The player is able to land on more than 1,000 planets and an ...
Creation Engine. Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Although they have created original intellectual property, many ...
Bethesda's next attempt at gaming greatness? A space epic—featuring over a thousand worlds. (You read that correctly.)
Starfield: Recommended Specs Moving up to the recommended specs does see a boost in the hardware requirements, in most cases asking for the next generation and the next tier up from the minimum specs.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The latest RPG from Bethesda Studios chronicles the unexpected ways that private, non-governmental power steps in to fill the gaps and voids left by state actors.
GoldSrc. GoldSrc (pronounced "gold source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software 's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life ...