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Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...
Linux as gaming platform: software used in the development of video games for the Linux kernel–user space API. Development utilizes other available APIs, see Category:Linux APIs. Milk Game programming; Category:Software testing tools; Category:Debuggers; Category:Profilers; for suited software. It does not have to be free and open-source! It ...
List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
List of Valve games. Valve is an American video game developer and publisher founded in 1996 by Gabe Newell and Mike Harrington. The company is based in Bellevue, Washington. [1] Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies.
FTL: Faster Than Light. FTL: Faster Than Light is a roguelite game created by indie developer Subset Games, which was released for Microsoft Windows, macOS and Linux in September 2012. [2] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a ...
Available software for video game designers Game creation systems. Several game creation systems can be run on Linux, such as Game Editor, GDevelop, Construct and Stencyl, as well as beta versions of GameMaker. A Linux version of Clickteam Fusion 3 was mentioned, but has yet to be released.