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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  5. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Nintendo Super System (NSS) is an arcade system for retail preview of 11 particular Super NES games in the United States, similar to the PlayChoice-10 for NES games. It consists of slightly modified Super NES hardware with a menu interface and 25-inch monitor, that allows gameplay for a certain amount of time depending on game credits.

  6. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    On January 20, 2014, Scirra announced that Construct 2 would be receiving support for Nintendo's Wii U system. [19] Later that year, a plug-in was released to make Construct-based games compatible with the Nintendo Web Framework. On April 13, 2016, Scirra announced that Construct 2's UWP support will allow publishing games to the Xbox One. [20]

  7. ISO 3166-1 alpha-2 - Wikipedia

    en.wikipedia.org/wiki/ISO_3166-1_alpha-2

    ISO 3166-1 alpha-2 codes are two-letter country codes defined in ISO 3166-1, part of the ISO 3166 standard [1] published by the International Organization for Standardization (ISO), to represent countries, dependent territories, and special areas of geographical interest. They are the most widely used of the country codes published by ISO (the ...

  8. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine(UE) is a 3D computer graphics gameengine developed by Epic Games, first showcased in the 1998 first-person shootervideo game Unreal. Initially developed for PCfirst-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  9. Super Mario Maker 2 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Maker_2

    Mode (s) Single-player, multiplayer. Super Mario Maker 2[ a] is a 2019 platform game and game creation system developed and published by Nintendo for the Nintendo Switch. It is the sequel to Super Mario Maker and was released worldwide on June 28, 2019. The gameplay is largely retained from that of its predecessor, in which players create their ...