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  2. Cuisenaire rods - Wikipedia

    en.wikipedia.org/wiki/Cuisenaire_rods

    Cuisenaire rods used to illustrate the factors of ten. Cuisenaire rods are mathematics learning aids for pupils that provide an interactive, hands-on [ 1] way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors. [ 2][ 3] In the early 1950s, Caleb ...

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    Carmen Sandiego [4] 1997 Carmen Sandiego Math Detective: Broderbund: Mathematics Carmen Sandiego [4] 1998 Chill Manor [5] Animation Magic: I.M. Meen: 1996 The ClueFinders [6] The Learning Company: Common Core: The ClueFinders [6] 1998-2002 Dr. Brain [7] Sierra On-Line and Knowledge Adventure: Dr. Brain: 1992-1999 Brain Age [8] Nintendo SPD and ...

  4. The Game of Life - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life

    The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. [1] The game simulates a person's travels through their life, from early ...

  5. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and ...

  6. Damath - Wikipedia

    en.wikipedia.org/wiki/Damath

    Damath. Damath is a two-player educational board game combining the board game "Dama" (Filipino checkers) and math. It is used as a teaching tool for both elementary and high school mathematics. Every piece has a corresponding number and each even (white) square on board has a mathematical symbol. The game is commonly played in all elementary ...

  7. Modern elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Modern_elementary_mathematics

    Modern elementary mathematics is the theory and practice of teaching elementary mathematics according to contemporary research and thinking about learning. This can include pedagogical ideas, mathematics education research frameworks, and curricular material. In practicing modern elementary mathematics, teachers may use new and emerging media ...

  8. Connect Four - Wikipedia

    en.wikipedia.org/wiki/Connect_Four

    Connect Four (also known as Connect 4, Four Up, Plot Four, Find Four, Captain's Mistress, Four in a Row, Drop Four, and Gravitrips in the Soviet Union) is a game in which the players choose a color and then take turns dropping colored tokens into a six-row, seven-column vertically suspended grid. The pieces fall straight down, occupying the ...

  9. Candy Land - Wikipedia

    en.wikipedia.org/wiki/Candy_Land

    Playing time. 30'. Chance. Complete. Age range. 3+. Candy Land (also known as Candyland) is a simple racing board game created by Eleanor Abbott and published by Milton Bradley in 1948. The game requires no reading and minimal counting skills, making it suitable for young children.

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