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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online role-playing games (MMORPGs). MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.

  3. List of massively multiplayer online real-time strategy games

    en.wikipedia.org/wiki/List_of_massively...

    MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players. Business models [ edit ] MMORTSs today use a wide range of business models, from completely free of charge (no strings attached) or advertise funded to various kinds of payment plans.

  4. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    e. A massively multiplayer online game ( MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal ...

  5. List of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/List_of_massively...

    This is a list of notable massively multiplayer online games , sorted by category. Massively multiplayer online first-person shooter games (MMOFPS) [ edit ] Main article: List of massively multiplayer online first-person shooter games

  6. Top five free-to-play browser MMOs - AOL

    www.aol.com/2011/05/17/top-five-free-to-play...

    Just like Facebook games, there is another genre of free-to-play games that equally as expansive: browser MMOs. Browser MMOs, or massively multiplayer online games, are generally free like ...

  7. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    The first commercial MMORPG (although what constitutes "massive" requires qualification when discussing mid-1980s mainframes) was Island of Kesmai designed by Kelton Flinn and John Taylor. This roguelike game became available in 1985 for $12.00 per hour via the CompuServe online service and supported up to one hundred players.

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