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  2. Video games in the Philippines - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_Philippines

    Tong-its game released in November 2003 by Rico Zuñiga. The Philippines is a minor player regarding the game development industry. In 2011, it was reported that the local industry only has a 0.02% market share of the $90 billion global industry. The majority of the game development industry is focused on outsourcing to foreign companies rather ...

  3. CIIT College of Arts and Technology - Wikipedia

    en.wikipedia.org/wiki/CIIT_College_of_Arts_and...

    CIIT Philippines - College of Arts and Technology was established in 2007 as Cosmopoint International Institute of Technology by Niel Dagondon. [1] He is the founder and chief executive officer of Anino Games, [2] a pioneer third-party game developer in the Philippines, and the director of Game Developers Association of the Philippines (GDAP). [3]

  4. Category:Video games developed in the Philippines - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Until Then. Categories: Mass media in the Philippines. Philippine games. Video games by country of developer. Video gaming in the Philippines. Works by Filipino people.

  5. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    Founded by one of Looking Glass Studios founders. Subsidiary of Zynga; closed in 2011. Acquired by Embracer Group in 2020. [ 18] Acquired by Electronic Arts in 2007 and closed in 2009. Acquired by Enad Global 7 in 2020. [ 3] Successor to Clover Studio, and founded by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya .

  6. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s ( Pong and the beginning of the first generation of video game consoles with the Magnavox ...

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them.

  8. iAcademy - Wikipedia

    en.wikipedia.org/wiki/IAcademy

    Information and Communications Technology Academy, better known as iAcademy (stylized as iACADEMY ), is a private, non-sectarian educational institution in the Philippines. The college offers specialized Senior High School and Undergraduate programs in fields relating to computer science, game development, multimedia arts, animation, and ...

  9. Traditional games in the Philippines - Wikipedia

    en.wikipedia.org/wiki/Traditional_games_in_the...

    Games such as patintero, tumbang preso, piko, sipa, turumpo, and many others, are played daily. One of the main reasons why some children stop playing Filipino games is because Western sports (e.g. basketball or volleyball) are featured in local barangays and in schools. With a lack of organized sports activities for Filipino street games ...