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A military exercise, training exercise, maneuver ( manoeuvre ), or war game is the employment of military resources in training for military operations. Military exercises are conducted to explore the effects of warfare or test tactics and strategies without actual combat. They also ensure the combat readiness of garrisoned or deployable forces ...
Military simulation. Soldiers from Britain's Royal Artillery train in a "virtual world" during Exercise Steel Sabre, 2015. Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to ...
Millennium Challenge 2002 ( MC02) was a major war game exercise conducted by the United States Armed Forces under JFCOM in mid-2002, running from 24 July to 15 August. The exercise involved both live exercises and computer simulations, costing US$250 million (equivalent to about $423M in 2023), the most expensive war game in US military history ...
A wargame, generally, is a type of strategy game which realistically simulates warfare. A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
GREEN GRIFFIN is an annual NATO training exercise of NATO allies and partner forces. The exercise involved elements from the U.S. Army's 12th Combat Aviation Brigade, the Bundeswehr's Rapid Response Forces Division, the Netherlands Air Force, and the Romanian Army's Mechanized Brigade. Logo of the annual military exercise (1997–2021)
The games' systems account for various needs. Vehicles may have limited cargo space, and characters can become severely fatigued, including hunger and thirst. Community-run MilSim events within these video games, often have players undergo "training". A player might be trained in military tactics that will give them an advantage in the game.
Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling 's 1901 novel Kim, in which the protagonist plays the game during his training as a spy.