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  2. Category:Parkour video games - Wikipedia

    en.wikipedia.org/wiki/Category:Parkour_video_games

    Parkour Everyday. Phantom Abyss. Prince of Persia. Prince of Persia: The Sands of Time. Prototype (video game) Prototype 2.

  3. Parkour - Wikipedia

    en.wikipedia.org/wiki/Parkour

    Parkour. Parkour ( French: [paʁkuʁ]) is an athletic training discipline or sport in which practitioners (called traceurs) attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment and often while performing feats of acrobatics. [5]

  4. Getting Over It with Bennett Foddy - Wikipedia

    en.wikipedia.org/wiki/Getting_Over_It_with...

    Single-player. Getting Over It with Bennett Foddy is a platform game developed by the titular Bennett Foddy. The game was released as part of the October 2017 Humble Monthly, on October 6, 2017, where it went on to be played by over 2.7 million players. [1] A Steam version of the game was later released by Foddy on December 6, 2017, [2] [3 ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Vector (video game) - Wikipedia

    en.wikipedia.org/wiki/Vector_(video_game)

    Release. August 28, 2012. Genre (s) Side-scrolling. Platformer. Mode (s) Single-player. Vector is a 2012 side-scrolling platformer game developed and published by Cyprus-based studio Nekki for Windows, Android, and iOS. The objective of the game is to break free from the cycle as a free runner .

  7. Category:Obstacle racing television game shows - Wikipedia

    en.wikipedia.org/wiki/Category:Obstacle_racing...

    Pages in category "Obstacle racing television game shows" The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes. A.

  8. Zombie Parkour Runner - Wikipedia

    en.wikipedia.org/wiki/Zombie_Parkour_Runner

    Zombie Parkour Runner is an auto-running platform game. It features context-sensitive, one touch controls with manually-designed levels. Players are rewarded points and score multipliers for successfully performing parkour within the environment or while evading zombies. Players can retrieve one stolen item within each level.

  9. Parkour Everyday - Wikipedia

    en.wikipedia.org/wiki/Parkour_Everyday

    Parkour Everyday (simplified Chinese: 天天酷跑; pinyin: Tiāntiān Kùpǎo) is a 2013 Chinese endless running mobile video game released by Tencent. The game is the first mobile game that made a profit of CNY 100 million (US$16.27 million).