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  2. Lite-Brite - Wikipedia

    en.wikipedia.org/wiki/Lite-Brite

    Lite-Brite is a toy that was originally marketed in 1967. It consists of a light box with small colored plastic pegs that fit into a panel and illuminate to create a lit picture, by either using one of the included templates or creating a "freeform" image on a blank sheet of black paper. [2]

  3. Chris Taylor (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Taylor_(video_game...

    Chris Taylor was born in British Columbia and started in the video game industry in the late 1980s at Distinctive Software in Burnaby. His first game was Hardball II released in 1989. Taylor moved to Seattle, Washington in January 1996 when he joined Cavedog Entertainment as the designer and project leader for the real-time strategy video game ...

  4. Katie Salen - Wikipedia

    en.wikipedia.org/wiki/Katie_Salen

    Katie Salen. Katie Salen Tekinbaş is an American game designer, animator, and educator. She is a professor at the University of California, Irvine. Previously, she taught at DePaul University College of Computing and Digital Media, Parsons The New School for Design [ 1] the University of Texas at Austin, New York University, and the Rhode ...

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  6. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  7. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification.

  8. Gamelab - Wikipedia

    en.wikipedia.org/wiki/Gamelab

    Gamelab was an independent game studio in New York City, New York founded by game designer Eric Zimmerman and Peter Seung-Taek Lee in 2000. It is best known for creating Diner Dash, one of the most downloaded games of all time (over half a billion times across multiple platforms in its first six years), as well as its two spin-off companies, the non-profit Institute of Play and the online game ...

  9. Brian Reynolds (game designer) - Wikipedia

    en.wikipedia.org/wiki/Brian_Reynolds_(game_designer)

    Brian Reynolds (born 1967) is an American videogame designer. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games, and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II, Rise of Nations, Sid Meier's ...

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