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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  4. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Tuxedo T. Penguin: A Quest for Herring by Steve Baker, a game featuring the Linux mascot Tux and introducing the PLIB library, was an early example of a three-dimensional free software game. He and his son Oliver would later create other popular 3D free games and clones such as TuxKart and contribute to those by other developers such as Tux Racer.

  5. RPCS3 - Wikipedia

    en.wikipedia.org/wiki/RPCS3

    rpcs3 .net. RPCS3 is a free and open-source video game console emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  7. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. It is used to create mostly two-dimensional (2D) games, but is fully capable of three-dimensional (3D) as well. Defold is a downloadable desktop app, and ships with its own embedded IDE.

  8. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    stencyl .com. Stencyl is a video game development tool that allows users to create 2D video games for computers, mobile devices, and the web. The software is available for free, with select publishing options available for purchase. [2] The software was originally called "StencylWorks" while in development and for the initial release but was ...

  9. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as ...

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