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  2. Zaner-Bloser (teaching script) - Wikipedia

    en.wikipedia.org/wiki/Zaner-Bloser_(teaching_script)

    The Zaner-Bloser (also Zaner-Bloser Method) is a teaching script for handwriting based on Latin script as well as a system of penmanship instruction, which originated around 1904 at the Zanerian College of Penmanship in Columbus, Ohio. Charles P. Zaner (1864–1918) and Elmer W. Bloser (1865–1929), originally a Spencerian Method instructor ...

  3. Category:Text adventure game engines - Wikipedia

    en.wikipedia.org/wiki/Category:Text_adventure...

    Category:Text adventure game engines. This category lists specifically game engines and game creation software for text adventure games and interactive fiction . Several more were made [1] .

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google, [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event ...

  6. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    This article is about an open source publishing software. For other uses, see Twine (disambiguation). Twine is a free open-source tool created by Chris Klimas for making interactive fiction and hypertext fiction in the form of web pages. It is available on Mac OS X, Windows, and Linux. [1]

  7. The Quill (software) - Wikipedia

    en.wikipedia.org/wiki/The_Quill_(software)

    The Quill. (software) The Quill is a game creation system for text adventures. [1] Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. [2] Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX ...

  8. Storybook Weaver - Wikipedia

    en.wikipedia.org/wiki/Storybook_Weaver

    Storybook Weaver is a 1990 educational game originally released on floppy disk for the Apple IIGS, aimed at children aged 6–12. An updated version, Storybook Weaver Deluxe, was released for Windows and Mac computers and featured much more content than the original. Both versions were released by MECC. The Deluxe version was made available for ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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