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  2. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  3. List of Maxis games - Wikipedia

    en.wikipedia.org/wiki/List_of_Maxis_games

    This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...

  4. List of Mac games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_games

    10.2.3 Keno Pool: baKno Games OS X Kick Off 2002: Anco Software 2002 Sports Commercial 9.0–9.2.2, 10.1–10.3 Kickin Soccer: Phelios Inc 2006 Sports Shareware 10.2 or higher Kid Mystic: Hamumu Software 2005 Action Commercial OS X Kill Monty! Justin Ficarrotta 2005 Arcade/action Commercial 10.2.8 or higher Killing Floor: Tripwire Interactive 2010

  5. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  6. HyperCard - Wikipedia

    en.wikipedia.org/wiki/HyperCard

    HyperCard. HyperCard is a software application and development kit for Apple Macintosh and Apple IIGS computers. It is among the first successful hypermedia systems predating the World Wide Web . HyperCard combines a flat-file database with a graphical, flexible, user-modifiable interface. [3] HyperCard includes a built-in programming language ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015

  8. GameSalad - Wikipedia

    en.wikipedia.org/wiki/GameSalad

    GameSalad is used by consumers and creative professionals such as graphic designers, animators, and game developers for rapidly prototyping, building and self-publishing cross-platform games and interactive media. The application runs on both Mac OS X and Windows computers. Access to a Mac is required for publishing to iTunes, but all other ...

  9. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Tuxedo T. Penguin: A Quest for Herring by Steve Baker, a game featuring the Linux mascot Tux and introducing the PLIB library, was an early example of a three-dimensional free software game. [54] He and his son Oliver would later create other popular 3D free games and clones such as TuxKart and contribute to those by other developers such as ...