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An example table of contents of a GDD. A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.
This template prefers inline formatting of parameters. The above documentation is transcluded from Template:Video games/doc. ( edit | history) Editors can experiment in this template's sandbox ( create | mirror) and testcases ( create) pages. Add categories to the /doc subpage. Subpages of this template.
Template: Video game graphics. ... Full motion video based game; ... Game art design; Graphics engine. First-person shooter engine; Tile engine;
Template: Art and video games. ... Download as PDF; Printable version Art and video games ... Video game art creation. Game art design
WikiProject Video games}} → Tag the talk pages all WikiProject Video games related articles and project subpages with this template. It will automatically add the page to Category:WikiProject Video games articles. See Template:WikiProject Video games/doc for additional documentation on how to use the template and fill in other parameters.
Editors can experiment in this template's sandbox ( edit | diff) and testcases ( create) pages. Subpages of this template. Categories: Video game engine templates. Software navigational boxes.
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