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  2. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The tradition of video game monetization can be traced back to the monetization of real life games, before the existence of the computer. A game is usually constructed with players, tools and rules. The tools for the game were made by skilled craftsman, usually with valuable materials, as described in the history.

  3. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Video game industry. The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.

  4. Crunch (video games) - Wikipedia

    en.wikipedia.org/wiki/Crunch_(video_games)

    In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. [1] It is often used as a way to cut the costs of game development, a ...

  5. AAA (video game industry) - Wikipedia

    en.wikipedia.org/wiki/AAA_(video_game_industry)

    In the video game industry, AAA (Triple-A) is a buzzword used to classify video games produced or distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games. [1] In the mid-2010s, the term "AAA+" was used to describe AAA type games that generated additional revenue over ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  7. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    Genshin Impact [a] is an action role-playing game developed and published by miHoYo (with publishing outside mainland China under Cognosphere, d/b/a HoYoverse). It was released for Android, iOS, PlayStation 4, and Windows in 2020, and for PlayStation 5 in 2021. The game features an anime -style open-world environment and an action-based battle ...

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.

  9. Video game publisher - Wikipedia

    en.wikipedia.org/wiki/Video_game_publisher

    A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer . They often finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of ...