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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  3. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  4. DreamBox Learning - Wikipedia

    en.wikipedia.org/wiki/DreamBox_Learning

    The software was designed for students outside the classroom to augment their mathematics education and school districts seeking to enhance their mathematics curriculum. [4] [13] In 2012, the firm offered free trial licensing of lessons aligned with the Common Core State Standards Initiative to all schools within the United States.

  5. List of game manufacturers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_manufacturers

    Catalyst Game Labs – wargames and role-playing games. Chaosium – role-playing games. Cheapass Games – cheaply produced board games and card games. Clash of Arms – Art of War magazine and miniatures rules. Clementoni - educational board games. Columbia Games – historical and miniatures games, board games.

  6. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    learningcompany .com. The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers ...

  7. Arthur video games - Wikipedia

    en.wikipedia.org/wiki/Arthur_video_games

    Arthur's 1st Grade has the player participate in Bionic Bunny's "Good Deeds Contest" by doing good deeds around the neighbourhood. The game covers reading and math skills. Arthur's 2nd Grade has the player participate in "Take Your Kids to Work Day" by completing tasks and chores. The game covers reading, math, grammar, and geography.

  8. Articulate! - Wikipedia

    en.wikipedia.org/wiki/Articulate!

    Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [1] Articulate! players describe words from six different categories (Object, Nature, Random, Person, Action and World) to their team as quickly as possible. The teams move round the board based on the number of words ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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