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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    Video gaming in Indonesia is a growing sector, holding the 16th largest market in the world and about half the Southeast Asian market in 2017. Over 40 million people in the country are active gamers, with mobile gaming being the dominant sector in terms of revenue. The development of video games in the country began with imported consoles and ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video game development (sometimes shortened to gamedev) is the process of creating a video game.It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.

  5. Palembang LRT - Wikipedia

    en.wikipedia.org/wiki/Palembang_LRT

    The system is owned by Directorate General of Railways, Ministry of Transportation of the Republic of Indonesia, Government of South Sumatra, and Government of Palembang; PT Kereta Api Indonesia was appointed to operate the system. Starting construction in 2015, the project was built to facilitate the 2018 Asian Games and was completed in mid ...

  6. Category:Video games developed in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    S. Samurai Taisen. Sentou Gakuen. A Space for the Unbound. Categories: Video games by country of developer. Video gaming in Indonesia. Works by Indonesian people.

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards.