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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    October 10, 2023 [8] Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Core (video game) - Wikipedia

    en.wikipedia.org/wiki/Core_(video_game)

    It was released as an open alpha version on March 16, 2020, and became available as Early Access on April 15, 2021. Core hosts user-generated games that are designed for an older teen and adult audience. Core's game creation system is designed to simplify video game creation in order to allow more individuals to develop games.

  5. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct Arcade (formerly known as Scirra Arcade) is a game portal for projects created in Construct 2 or 3. It was launched on November 23, 2011, along with update r69 of Construct 2. [44] It was later added to Construct 3 on r24. [45] On August 14, 2019, a new version of the arcade was released, with it being renamed to the Construct Arcade.

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of the game.

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards.

  9. Fallout (video game) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(video_game)

    Fallout was initially not released in Europe due to the player's ability to kill children in-game. Version 1.2 removed the children from Fallout and it was released at an unspecified date in Europe. MacPlay, which had become independent from Interplay, ported Fallout to Mac OS X in 2002 as part of its "Value Series".