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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct Arcade (formerly known as Scirra Arcade) is a game portal for projects created in Construct 2 or 3. It was launched on November 23, 2011, along with update r69 of Construct 2. [44] It was later added to Construct 3 on r24. [45] On August 14, 2019, a new version of the arcade was released, with it being renamed to the Construct Arcade.

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  5. RPG Maker - Wikipedia

    en.wikipedia.org/wiki/RPG_Maker

    Website. www .rpgmakerweb .com. RPG Maker, known in Japan as RPG Tsukūru (RPGツクール, sometimes romanized as RPG Tkool), is a series of programs for the development of role-playing video games (RPGs) with story-driven elements, created by the Japanese group ASCII, succeeded by Enterbrain, and then by Gotcha Gotcha Games.

  6. Astroneer - Wikipedia

    en.wikipedia.org/wiki/Astroneer

    Astroneer, officially stylized in all caps, is a sandbox adventure game developed from independent developer System Era Softworks. The game was released through early access in December 2016 before a full release on February 6, 2019. The player is tasked with colonizing planets, creating structures, and collecting resources.

  7. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria ( / təˈrɛəriə / ⓘ [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world ...

  8. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    JavaScript, Event System Yes 2D Windows, macOS, Wii U, HTML5 capable internet browsers: Hypnospace Outlaw: Proprietary, GPL Classic version CraftStudio: 2015 Lua: Yes 2D, 3D Windows, macOS, Linux: Free use: Used to create voxel-based games. Creation Engine: C++: 2011 Papyrus Yes 3D Windows, PlayStation 3, Xbox 360, Xbox One, PlayStation 4

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