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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    The game includes a COLLADA exporter, so models can be downloaded and imported into any other 3D software listed here that supports the COLLADA format. Models can also be directly imported into game development software such as Unity (game engine). Sunflow is an open source, photo-realistic renderer written in Java.

  4. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure.

  5. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge. [2] It was acquired by AppOnboard in June 2019. [3]

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity component system. A simple Entity Component System layout. Entity component system ( ECS) [a] is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development software ...

  9. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

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