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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [ a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [ 6] for several companies in Latin America prior to its public release in 2014. [ 7]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux ...

  4. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct has the ability to export to several platforms that provide offline and native application behavior: Windows, MacOS and both 32-bit and 64-bit Linux are supported by exporting to NW.js. Doing this will allow the user to incorporate several features that HTML5 applications do not normally support, such as file I/O. [14] On October 23 ...

  5. Wine (software) - Wikipedia

    en.wikipedia.org/wiki/Wine_(software)

    Wine (software) Wine [a] is a free and open-source compatibility layer to allow application software and computer games developed for Microsoft Windows to run on Unix-like operating systems. Developers can compile Windows applications against WineLib to help port them to Unix-like systems.

  6. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Mesa (computer graphics) Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers. Its most important users are two graphics drivers mostly developed and funded by Intel ...

  7. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX. Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.

  8. WoW64 - Wikipedia

    en.wikipedia.org/wiki/WoW64

    WoW64. In computing on Microsoft platforms, WoW64 ( W indows 32-bit o n W indows 64 -bit) is a subsystem of the Windows operating system capable of running 32-bit applications on 64-bit Windows. [1] It is included in all 64-bit versions of Windows, except in Windows Server Server Core where it is an optional component, and Windows Nano Server ...

  9. Autodesk Maya - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Maya

    Autodesk Maya. Autodesk Maya, commonly shortened to just Maya ( / ˈmaɪə /; MY-ə[ 5][ 6] ), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications (including video games), animated ...