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  2. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects after it was turned into a ...

  3. SimCity (2013 video game) - Wikipedia

    en.wikipedia.org/wiki/SimCity_(2013_video_game)

    SimCity. (2013 video game) SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis Emeryville and published by Electronic Arts. Released for Microsoft Windows in early March 2013, [ 2] it is a reboot of the SimCity series, and is the first major installment since the release of SimCity 4 a ...

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  5. SimCity (2013): How to Increase Density - AOL

    www.aol.com/news/2013-03-12-simcity-2013-how-to...

    In SimCity (the 2013 version, aka SimCity 5) on the PC, unlike in SimCity 4, there are no longer set zone densities. The density that a zone becomes is now dependent on other factors. The primary ...

  6. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    City builder, RTS. Lovecraftian colony sim. Delisted 2019. Neighbourhood builder. Survival town builder. Colony sim & real-time tactics. Survival colony sim with a first person mode. Industrialization-age exploration building sim. Prehistoric city builder.

  7. SimCity - Wikipedia

    en.wikipedia.org/wiki/SimCity

    SimCity is an open-ended city-building video game franchise originally designed by Will Wright. The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    3D rendering engine used by several games OHRRPGCE: FreeBASIC: HamsterSpeak Yes 2D Windows, macOS, Linux, Android: GPL-2.0-or-later: Role-playing game creation system; use of scripting is optional ONScripter: NScripter: NScripter: Yes 2D Windows, macOS, Linux, Dreamcast, PSP, iOS: Narcissu, Saya no Uta, Tsukihime: GPL-2.0-or-later