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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video game development (sometimes shortened to gamedev) is the process of creating a video game.It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.

  4. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    Documentary road film about Jay Bartlett and his quest to acquire all 678 licensed Nintendo Entertainment System games within the span of 30 days, without purchasing any games online. Beep: A Documentary History of Game Sound: Karen Collins: 2016: Examining the history of game sound design from penny arcades, pinball and video games up to 2015.

  5. Category:Filmmaking video games - Wikipedia

    en.wikipedia.org/.../Category:Filmmaking_video_games

    The Simpsons: Cartoon Studio. Steven Spielberg's Director's Chair. Stunt Island. Stuntman (video game) Stuntman: Ignition.

  6. Category:Video game development - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Video game development. Wikimedia Commons has media related to Video game development. This category covers all things related to the process of creating and the people who create video games, including game design and designers, programming and programmers, production and producers, art and artists, music and musicians, sound and sound ...

  7. Category:Video games - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games

    This category has the following 24 subcategories, out of 24 total. Video games by franchise ‎ (45 C) Video games by mode ‎ (4 C) Video games by company ‎ (2,237 C) Video games by date ‎ (3 C) Video games by development status ‎ (13 C) Video games by featured character ‎ (52 C) Video games by game engine ‎ (57 C)

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...