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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google, [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event ...

  3. Jonathan Blow - Wikipedia

    en.wikipedia.org/wiki/Jonathan_Blow

    Jonathan Blow. Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games Braid (2008) and The Witness (2016). Blow became interested in game programming while at middle school. He studied computer science and English at the University of California, Berkeley, but ...

  4. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  5. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable 3D modeling software, computer programs used for developing a mathematical representation of any Three Dimensional surface of objects, also called 3D modeling. Title License

  6. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The 3D Gamemaker is a computer application developed by The Game Creators, that allows users to make various genres of 3D games [7] [8] for Microsoft Windows. The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM ...

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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