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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Software cracking - Wikipedia

    en.wikipedia.org/wiki/Software_cracking

    Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software generally involves circumventing ...

  4. Adobe Creative Suite - Wikipedia

    en.wikipedia.org/wiki/Adobe_Creative_Suite

    Adobe Creative Suite. Adobe Creative Suite ( CS) is a discontinued software suite of graphic design, video editing, and web development applications developed by Adobe Systems . The last of the Creative Suite versions, Adobe Creative Suite 6 (CS6), was launched at a release event on April 23, 2012, and released on May 7, 2012. [1]

  5. Astroneer - Wikipedia

    en.wikipedia.org/wiki/Astroneer

    Astroneer, officially stylized in all caps, is a sandbox adventure game developed from independent developer System Era Softworks. The game was released through early access in December 2016 before a full release on February 6, 2019. The player is tasked with colonizing planets, creating structures, and collecting resources.

  6. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    The first video game he produced under RobTop Games was Boomlings, a puzzle video game released on 5 November 2012 for mobile devices, Topala continued to produce video games, including Memory Mastermind (2013) and Boomlings MatchUp (2013). Geometry Dash. The game began as a project that could have moved in any direction, according to Topala.

  7. Official Hamster Republic Role Playing Game Construction ...

    en.wikipedia.org/wiki/Official_Hamster_Republic...

    The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.

  8. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. It is used to create mostly two-dimensional (2D) games, but is fully capable of three-dimensional (3D) as well. Defold is a downloadable desktop app, and ships with its own embedded IDE.

  9. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky Software made several games on the engine and its predecessors, first its own shareware products and later examples for the Game Creation System, Corncob 3D. The Pie in the Sky engine's popular predecessor game. Instead of being a first-person shooter like the later games based on Pie in the Sky, it is a flight simulator game.

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